Common Sense Machines
A generative AI platform that translates 2D inputs—such as images, text, and sketches—into high-fidelity, production-ready 3D assets and digital simulations.
- CEO / Founder
- Tejas Kulkarni
- Team Size
- 10-50
- Stage
- Acquired by Google (Alphabet) in late 2024; currently being integrated into Google's AI and spatial computing ecosystem.
- Total Funding
- $10.0M
- Latest Round
- Acquisition
- Key Investors
- ["Andreessen Horowitz (a16z)","Glasswing Ventures","Jeff Dean","AI Grant","Tirta Ventures"]
Technology & Products
Key Products
["CSM Cube (Core 3D generation engine)","CSM.ai Web Platform (Image-to-3D and Text-to-3D interface)","CSM API (For developer integration into creative workflows)","3D Animation Library (Predefined and custom movements for generated assets)","Discord-based 3D Generation Bot"]
Technological Advantage
Utilizes a simulation-centric approach to generative AI that ensures generated 3D models are physically plausible, manifold, and optimized for immediate use in professional game engines like Unity and Unreal Engine.
Market & Competition
Target Customers
Game developers, 3D artists, e-commerce brands (specifically furniture and home improvement), industrial designers, and AR/VR developers.
Industry Verticals
["Gaming and Entertainment","E-commerce and Retail","Augmented Reality (AR) / Virtual Reality (VR)","Industrial Design and Manufacturing","Robotics (Synthetic data for AI training)"]
Competitors
["Luma AI","Meshy.ai","Kaedim","Rodin (Deemos)"]