
Bambu Lab faces backlash amid 40 billion yuan valuation and Pop Mart copyright dispute
Hardware
Originally reported by finance.sina.cn
Bambu Lab, the Shenzhen-based consumer 3D printer maker valued at 40 billion yuan (approximately $5.5 billion), has settled a copyright lawsuit with toy giant Pop Mart in March 2026 after Pop Mart filed suit in February over unauthorized Labubu figurine models hosted on Bambu Lab's MakerWorld community platform. The dispute, which was set for trial on April 2, 2026, was resolved quickly after Bambu Lab removed all infringing content. This is not Bambu Lab's first copyright conflict — in late 2025, the company was sued by the rights holder of the animated series "The Legend of Luo Xiaohei," and in October 2025, Bambu Lab itself took legal action against competitors Creality Cloud, Nexprint, and MakerOnline for allegedly copying exclusive models from MakerWorld.
This episode illustrates the tension inherent in the "hardware plus ecosystem" business model that defines the consumer FDM/FFF market. MakerWorld, which has over 50 million registered users and millions of monthly active users, is central to Bambu Lab's strategy of driving printer sales and filament consumables through a library of free, downloadable 3D models. The platform's success — and the viral trend of printing Pop Mart's scarce Labubu figures — created an IP liability that the company's rapid growth had outpaced. Bambu Lab's 2025 revenue exceeded 10 billion yuan (about $1.4 billion), and it shipped roughly 1.2 million printers in 2024, capturing 29% of the global consumer FDM market. However, the company now faces a crowded competitive landscape: Creality Cloud, MakerOnline, and Nexprint are all building rival communities, while investors including DJI and Meituan are funding competitors like Intelligent Creation (SmartPi) and Kuaizao Technology, intensifying price pressure and content wars.
For Bambu Lab, the Pop Mart settlement removes an immediate legal distraction but does not solve the structural challenge of content moderation at scale. As the company prepares to enter Sam's Club stores across China and expands its retail presence, it must demonstrate that its community model can operate within copyright boundaries without sacrificing the user-generated content that drives hardware sales. The practical test is whether Bambu Lab can implement automated takedown systems and creator verification protocols fast enough to prevent the next viral infringement wave — because the same network effects that built MakerWorld's 50 million users will amplify the next legal exposure just as quickly.
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