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Eucl3D

ServiceBerkeley, CA, USAFounded 2014· One of 1986 Service companies tracked by AMPulse

Full-color 3D printing fulfillment service enabling gamers to convert in-game custom designs into physical 3D-printed models via game-integrated SDK.

CEO / Founder
Brian Bordley
Team Size
1-10
Stage
Defunct
Total Funding
$225K
Latest Round
Angel
Key Investors
Plug and Play Ventures, Fusion Fund

Technology & Products

Key Products

Game API SDK for seamless in-game 3D printing orders; Custom 3D printing fulfillment service (full-color); Design conversion software (game asset → printable model validation)

Technological Advantage

Game API integration reduced customer friction vs. standalone 3D printing marketplaces; full-color printing capability (likely multi-material or Polyjet technology) enabled high-fidelity model reproduction; design validation software prevented print failures on complex game geometry

Differentiation

Value Proposition

Transform digital game assets into tangible collectibles; enable game developers to monetize player creativity and drive engagement through novelty revenue stream; reduce friction from design-to-print workflow via direct game API integration

How They Differentiate

Eucl3D differentiated on **game partnership integration** (not available from generic 3D print-on-demand services) and **frictionless in-game ordering workflow** via SDK. Competitors required manual asset export + separate marketplace ordering. Eucl3D captured impulse purchases from gamers mid-gameplay; Shapeways required multi-step external process.

Market & Competition

Target Customers

Casual and hardcore gamers seeking physical replicas of in-game creations (ships, aircraft, rovers, custom models)

Industry Verticals

Gaming / Video Game Publishing; Additive Manufacturing / 3D Printing Services; Consumer Collectibles

Competitors

Shapeways (general-purpose 3D printing marketplace, no game focus); i.materialise (on-demand 3D printing, material variety focus)

Growth & Milestones

Growth Metrics

2020 revenue: $75.6K (1-person operation); launched partnerships with 4+ major game titles (2015–2016); achieved cross-game customer base spanning Kerbal Space Program, Star Trek Online, Elite Dangerous, and SimplePlanes

Major Milestones

2014/2015: Company founding (Cal grads, gamer founders); 2015: Kerbal Space Program partnership launch (first official 3D printing partner); 2015/2016: Star Trek Online partnership with Cryptic Studios; 2015/2016: Elite Dangerous partnership with Frontier Developments; 2016: SimplePlanes partnership; 2016: Company announced shutdown due to inability to secure additional funding

Notable Customers

Kerbal Space Program community (thousands of players); Star Trek Online community (thousands of captains); Elite Dangerous community (thousands of pilots); SimplePlanes community; Gaming enthusiasts seeking custom collectibles