Thingiverse
The world's largest 3D printing community and file-sharing repository, currently undergoing a 'reboot' to integrate creator monetization tools and human-centric content verification.
- CEO / Founder
- Romain Kidd
- Team Size
- 51-200
- Stage
- Acquired
- Total Funding
- $10.75M
- Latest Round
- Acquisition by MyMiniFactory (2026-02)
- Key Investors
- Foundry Group, Bezos Expeditions, True Ventures, RRE Ventures
Technology & Products
Key Products
["Thingiverse Design Repository (2.5M+ 3D files)","Thingiverse Customizer (Parametric design tool)","Creator Pay Tools (Monetization and tipping features)","SoulCrafted Content Verification (Anti-AI content labeling)","Thingiverse Education (Curated STEAM resources)"]
Technological Advantage
Leverages a massive network effect of 8 million users and 2.5 million designs, now integrated with MyMiniFactory’s proven marketplace infrastructure for secure file distribution and creator payments.
Differentiation
Value Proposition
Provides a massive, open-access library of 3D printable designs while protecting human creativity through anti-AI controls and enabling designers to earn a sustainable income.
How They Differentiate
Leverages the world's largest legacy library of 2.5M+ designs combined with a new 'SoulCrafted' anti-AI policy that guarantees human-made content and creator monetization tools.
Market & Competition
Target Customers
3D printing hobbyists, professional digital designers, makers, educators, and STEAM students.
Industry Verticals
["Consumer 3D Printing","Education & STEAM","Rapid Prototyping","Digital Manufacturing","Creative Arts"]
Competitors
Printables (by Prusa Research); Cults3D; Thangs
Growth & Milestones
Growth Metrics
8 million registered users and over 2.5 million 3D printable files as of 2025.
Major Milestones
["Founded in 2008 by MakerBot Industries","Acquired by Stratasys in 2013 as part of the $403M MakerBot deal","Merged into UltiMaker in 2022","Acquired by MyMiniFactory in late 2024 to initiate the 'Thingiverse Reboot'","Launched 'SoulCrafted' anti-AI content controls in 2025"]
Notable Customers
STEAM Educators; NASA (Open Source Projects); Hobbyist Maker Community; Desktop AM Manufacturers