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Thingiverse

PlatformBrooklyn, New York, USAFounded 2008· One of 245 Platform companies tracked by AMPulse

The world's largest 3D printing community and file-sharing repository, currently undergoing a 'reboot' to integrate creator monetization tools and human-centric content verification.

CEO / Founder
Romain Kidd
Team Size
51-200
Stage
Acquired
Total Funding
$10.75M
Latest Round
Acquisition by MyMiniFactory (2026-02)
Key Investors
Foundry Group, Bezos Expeditions, True Ventures, RRE Ventures

Technology & Products

Key Products

["Thingiverse Design Repository (2.5M+ 3D files)","Thingiverse Customizer (Parametric design tool)","Creator Pay Tools (Monetization and tipping features)","SoulCrafted Content Verification (Anti-AI content labeling)","Thingiverse Education (Curated STEAM resources)"]

Technological Advantage

Leverages a massive network effect of 8 million users and 2.5 million designs, now integrated with MyMiniFactory’s proven marketplace infrastructure for secure file distribution and creator payments.

Differentiation

Value Proposition

Provides a massive, open-access library of 3D printable designs while protecting human creativity through anti-AI controls and enabling designers to earn a sustainable income.

How They Differentiate

Leverages the world's largest legacy library of 2.5M+ designs combined with a new 'SoulCrafted' anti-AI policy that guarantees human-made content and creator monetization tools.

Market & Competition

Target Customers

3D printing hobbyists, professional digital designers, makers, educators, and STEAM students.

Industry Verticals

["Consumer 3D Printing","Education & STEAM","Rapid Prototyping","Digital Manufacturing","Creative Arts"]

Competitors

Printables (by Prusa Research); Cults3D; Thangs

Growth & Milestones

Growth Metrics

8 million registered users and over 2.5 million 3D printable files as of 2025.

Major Milestones

["Founded in 2008 by MakerBot Industries","Acquired by Stratasys in 2013 as part of the $403M MakerBot deal","Merged into UltiMaker in 2022","Acquired by MyMiniFactory in late 2024 to initiate the 'Thingiverse Reboot'","Launched 'SoulCrafted' anti-AI content controls in 2025"]

Notable Customers

STEAM Educators; NASA (Open Source Projects); Hobbyist Maker Community; Desktop AM Manufacturers

Recent coverage of Thingiverse